package org.andengine.util.animationpack;

import org.andengine.util.texturepack.TexturePackLibrary;


/**
 * (c) Zynga 2012
 *
 * @author Nicolas Gramlich <ngramlich@zynga.com>
 * @since 16:58:15 - 03.05.2012
 */
public class AnimationPack {
    // ===========================================================
    // Constants
    // ===========================================================

    // ===========================================================
    // Fields
    // ===========================================================

    private final TexturePackLibrary mTexturePackLibrary;
    private final AnimationPackTiledTextureRegionLibrary mAnimationPackTiledTextureRegionLibrary;

    // ===========================================================
    // Constructors
    // ===========================================================

    public AnimationPack(final TexturePackLibrary pTexturePackLibrary, final AnimationPackTiledTextureRegionLibrary pAnimationPackTiledTextureRegionLibrary) {
        this.mTexturePackLibrary = pTexturePackLibrary;
        this.mAnimationPackTiledTextureRegionLibrary = pAnimationPackTiledTextureRegionLibrary;
    }

    // ===========================================================
    // Getter & Setter
    // ===========================================================

    public TexturePackLibrary getTexturePackLibrary() {
        return this.mTexturePackLibrary;
    }

    public AnimationPackTiledTextureRegionLibrary getAnimationPackAnimationDataLibrary() {
        return this.mAnimationPackTiledTextureRegionLibrary;
    }

    // ===========================================================
    // Methods for/from SuperClass/Interfaces
    // ===========================================================

    // ===========================================================
    // Methods
    // ===========================================================

    // ===========================================================
    // Inner and Anonymous Classes
    // ===========================================================
}
